WebMCP tool path
ForgeMCP includes runtime WebMCP detection, typed tool contracts and a real registration path using document.modelContext.registerTool(...) where supported.
ForgeMCP is the new open-source agent-native layer connecting humans and specialized AI agents to real application capabilities through WebMCP. Cube Chess 512 is one of its two existing laboratories. The deterministic 8×8×8 rules engine remains the source of truth for legal moves and game state.
ForgeMCP includes runtime WebMCP detection, typed tool contracts and a real registration path using document.modelContext.registerTool(...) where supported.
The current foundation includes deterministic Cube position inspection and integration health boundaries. Deeper rule-engine operations are the next integration stage.
Computer-vs-computer experiments must use executed legal games, measured results, regression checks and human approval before a candidate can be promoted.
Self-play alone is not proof of improvement. Do not fabricate game counts, wins/losses, Elo, benchmarks or training results. The deterministic Cube rule engine remains the source of truth. The ForgeMCP WebMCP foundation and initial read-only Cube inspection boundary exist at framework level; the full self-play WebMCP tournament workflow is not yet fully connected. ForgeMCP does include its promotion gate and human approval model.